| What is programming logic?    Programming in Smart Mobile Studio or any other language would not work without logic. Logic is the glue that holds together the code, and controls how it is executed. For example, supposing we were writing a word procesor program. When the user presses the Enter key, we will move the cursor to a new line. The code would have a logical test for the user hitting the Enter key. If hit we do a line throw, if not, we continue on the same line.    In the above example, we might well use the If statement to check for the Enter key.      IF THEN ELSE   Here is an example that calculates the square of 17 and see how the if statement works:
 
| procedure TForm1.W3Button1Click(Sender: TObject); var    number : Integer;    text   : String;  begin    number := Sqr(17);                 // Calculate the square of 17    if number > 400    then text := '17 squared > 400'    // Action when if condition is true    else text := '17 squared <= 400';  // Action when if condition is false  W3EditBox1.Text := text;  end; | obs: sqr 17 = 289 We are going to see the following result on a EditBox:  17 squared <= 400   There are a number of things to note about the if statement.  First: remember that SmartMS allows statements to span lines - this is why it insists on a terminating ;    Second, that the then statement does not have a terminating ; -this is because it is part of the if statement, which is finished at the end of the else clause. Third, that we have set the value of a text string when the If condition is successful - the Then clause - and when unsuccessful - the Else clause. We could have just done a then assignment:   
| if number > 400 then text := '17 squared > 400'; |     Note that here, the then condition is not executed (because 17 squared is not > 400), but there is no else clause. This means that the if statement simply finishes without doing anything.   Using the expression A>B ? true : false   the if-then-else can also be used as an expression. In the example 
| var a, i : Integer; begin   for i:=0 to 1 do begin   a := if i > 0 then 42 else 7;   WriteLn(a);   end; | 'a' will be set to 42 in case 'i' is greater than zero. Otherwise it is set to 7. 
|       var a$55 = 0;       var i$3 = 0;       for(i$3=0;i$3<=1;i$3++) {          a$55 = (i$3>0)?42:7;          WriteLn(a$55);       } |     Compound IF conditions, and multiple statements We can have multiple conditions for the if condition. And we can have more than one statement for the then and else clauses. Here are some examples:   
| procedure TForm1.W3Button1Click(Sender: TObject); var   number: Float;   text: string; begin   number := Sqrt(10);   if (number > 1) and (number < 3) // Both conditions must be satisfied     {//if (condition1) And (condition2)} then   begin     W3EditBox1.Text := '3 < number > 1';     ShowMessage(FloatToStr(number));     //  statement1;     //  statement2;   end // Notice no terminating ';' - still part of 'if'   else   begin     W3EditBox1.Text := 'number > 3';     ShowMessage(FloatToStr(number));     //  statement3;     //  statement4;     end; end; | obs: number = 3.1622 We are going to see the following result on a EditBox:  number > 3We used And to join the if conditions together - both must be satisfied for the then clause to execute. Otherwise, the else clause will execute. We could have used a number of different logical primitives, of which And is one.
   
| function W3Button1Click(Self, Sender$5) {       var number = 0;       var text = "";       number = 3.16227766016838;       if ((number>1)&&(number<3)) {          TW3EditBox.setText($Check($Check(Self,"").W3EditBox1,""),"3 < number > 1");          alert((number).toString());       } else {          TW3EditBox.setText($Check($Check(Self,"").W3EditBox1,""),"number > 3");          alert((number).toString());       }    } |     NESTED IF statements  There is nothing to stop you using if statements as the statement of an if statement. Nesting can be useful, and is often used like this: 
| if condition1  then statement1 else if condition2      then statement2      else statement3; | However, too many nested if statements can make the code confusing. The Case statement, discussed below, can be used to overcome a lot of these problems.
   LOGICAL PRIMITIVES Before we introduce these, it is appropriate to introduce the Boolean data type. It is an enumerated type, that can have one of only two values : True or False. We will use it in place of a condition in the if clauses below to clarify how they work:   
| procedure TForm1.W3Button1Click(Sender: TObject);  begin     if false and false then       ShowMessage('false and false = true');       if true and false then       ShowMessage('true and false = true');       if false and true then       ShowMessage('false and true = true');       if true and true then       ShowMessage('true and true = true');       if false or false then       ShowMessage('false or false = true');       if true or false then       ShowMessage('true or false = true');       if false or true then       ShowMessage('false or true = true');       if true or true then       ShowMessage('true or true = true');       if false xor false then       ShowMessage('false xor false = true');       if true xor false then       ShowMessage('true xor false = true');       if false xor true then       ShowMessage('false xor true = true');       if true xor true then       ShowMessage('true xor true = true');       if not false then       ShowMessage('not false = true');       if not true then       ShowMessage('not true = true'); end; | The result is: true and true = true false or true = true true or false = true true or true = true false xor true = true true xor false = true not false = true ------------------------Note that the XOR primitive returns true when one, but not both of the conditions are true.
 
 CASE statements
   The If statement is useful when you have a simple two way decision. Ether you go one way or another way.  Case statements are used when you have a set of 3 or more alternatives.A simple numerical case statement
 I would like to Generate a random number from 15 to 20. SmartMS don't have a built-in function called RandomRange, but you can implemented it.   
| function RandomRange(const AFrom, ATo: Integer): Integer; begin   if AFrom > ATo then     Result := RandomInt(AFrom - ATo) + ATo   else     Result := RandomInt(ATo - AFrom) + AFrom; end;   procedure TForm1.W3Button1Click(Sender: TObject); var i : Integer; begin   i := RandomRange(15,20); // Generate a random number from 15 to 20 Case i of 15 : ShowMessage('Random number was fifteen'); 16 : ShowMessage('Random number was sixteen'); 17 : ShowMessage('Random number was seventeen'); 18 : ShowMessage('Random number was eighteen'); 19 : ShowMessage('Random number was nineteen'); 20 : ShowMessage('Random number was twenty'); end; end; | Result is:  Random number was fifteen   The RandomRange routine generates a random number between two given values. However, each time you run the program, it will always start with the same pseudo random value (unless you use RandomSeed).The case statement above routes the processing to just one of the statements. OK, the code is a bit silly, but it is used to illustrate the point.
 Using the otherwise ELSE clause
   Supposing we were not entirely sure what value our case statement was processing? Or we wanted to cover a known set of values in one fell swoop? The Else clause allows us to do that:   
| procedure TForm1.W3Button1Click(Sender: TObject); var i : Integer; begin i := RandomRange(10,20); // Generate a random number from 10 to 20 Case i of 15 : ShowMessage('Random number was fifteen'); 16 : ShowMessage('Random number was sixteen'); 17 : ShowMessage('Random number was seventeen'); 18 : ShowMessage('Random number was eighteen'); 19 : ShowMessage('Random number was nineteen'); 20 : ShowMessage('Random number was twenty'); else ShowMessage (Format('Unexpected number : %d',[i]) ); end;   end; | Tip: In Delphi you should use ShowMessageFmt('Unexpected number : %d',[i]); In SmartMS, ShowMessage(Format('Unexpected number : %d',[i])); Result is:  Unexpected number : 10   Using ENUMERATION CASE values    Just as with the If statement, the Case statement may use any ordinal type. This allows us to use the very readable enumeration type:   
| type   TCar = (Nissan, Ford, Rover, Jaguar); // An enumeration type   procedure TForm1.W3Button1Click(Sender: TObject); var   car: TCar; // An enumeration variable begin   car := Rover; // Set this variable   case car of     Nissan: ShowMessage('We have a Nissan car');     Ford: ShowMessage('We have a Ford car');     Rover: ShowMessage('We have a Rover car');     Jaguar: ShowMessage('We have a Jaguar car');   end; end; | Result is:  We have a Rover car   
| // TCar enumeration var TCar = [ "Nissan", "Ford", "Rover", "Jaguar" ];   function W3Button1Click(Self, Sender$5) {       var car = 0;       car = 2;       switch (car) {          case 0 :             alert("We have a Nissan car");             break;          case 1 :             alert("We have a Ford car");             break;          case 2 :             alert("We have a Rover car");             break;          case 3 :             alert("We have a Jaguar car");             break;       }    } | LOOPING  The conditional statements above allow us to act differently depending on data values. Another form of decision making is the repetitive action. Here we repeat a set of statements a fixed or variable number of times. This topic is discussed in the Looping tutorial.
       |