Description |
The Goto keyword forces a jump to a given label.
It should Never be used in modern code since it makes code very difficult to maintain.
It is mostly used to force a termination of heavily nested code, where the logic to safely exit would be tortuous.
Never jump into or out of try statements, or into a loop or conditional block.
Be careful!
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Notes |
Use with extreme caution and when fully justified.
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Related commands |
Break |
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Forces a jump out of a single loop |
Continue |
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Forces a jump to the next iteration of a loop |
Exit |
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Exit abruptly from a function or procedure |
Halt |
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Terminates the program with an optional dialog |
RunError |
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Terminates the program with an error dialog |
Abort |
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Aborts the current processing with a silent exception |
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Example code : |
var
i : Integer;
label
GotoLabel;
begin
for i := 1 to 10 do
begin
ShowMessage('i = '+IntToStr(i));
if i = 4 then Goto GotoLabel; // Conditionally exit the loop
end;
ShowMessage('The loop finished OK');
GotoLabel:
ShowMessage('Loop finished with i = '+IntToStr(i));
end;
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Show full unit code |
i = 1
i = 2
i = 3
i = 4
Loop finished with i = 4
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