Description |
The Rect function creates a TRect (rectangle) value from either 4 coordinates or 2 points.
When creating from two points TopLeft and BottomRight, you can pass two TPoint values, or use the Point function to generate them.
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Notes |
Important
There are two Rect functions in the Classes and Types units. Only the former supports the second syntax.
If using both of these units in your code, and you specify Types after Classes you must prefix Rect with Classes to use this second syntax.
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Related commands |
Bounds |
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Create a TRect value from top left and size values |
Point |
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Generates a TPoint value from X and Y values |
PointsEqual |
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Compares two TPoint values for equality |
PtInRect |
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Tests to see if a point lies within a rectangle |
TPoint |
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Holds X and Y integer values |
TRect |
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Holds rectangle coordinate values |
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Example code : Create two rectangles using both syntaxes |
var
rectangle1, rectangle2 : TRect;
begin // Set up the first rectangle using syntax 1
rectangle1 := Rect(20, 40, 60, 80);
// Set up the second rectangle using the Rect function
rectangle2 := Classes.Rect(Point(20, 40), Point(60, 80));
// Display the top left and bottom right coords of each rectangle
ShowMessageFmt('Rectangle 1 coords = %d,%d,%d,%d',
[rectangle1.Left,
rectangle1.Top,
rectangle1.Right,
rectangle1.Bottom]);
ShowMessageFmt('Rectangle 2 coords = %d,%d,%d,%d',
[rectangle2.Left,
rectangle2.Top,
rectangle2.Right,
rectangle2.Bottom]);
end;
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Show full unit code |
Rectangle 1 coords = 20,40,60,80
Rectangle 2 coords = 20,40,60,80
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